After becoming a werewolf, Kitty Norville was beaten down, both literally and emotionally. She found new strength in an after-hours radio show, and since then has become leader of the Denver pack and internationally known for her work exposing the supernatural. Now Kitty has been invited to the first conference on the paranormal. While in London, she shakes up werewolves' subservient role to European vampires, thwarts a kidnapping, and meets fairies. And for her final trick, she uses her keynote address to expose Dux Bellorum (the two thousand year old vampire who has been manipulating events behind the scenes) to the public eye.
There isn't much action, whether of the physical, metaphysical, or emotional variety, in this book. Cormac's subplot about finding Amelia's long-lost family is boring and completely without tension. Kitty mostly strides around babbling at people, hoping they'll spill their secrets, and sometimes her standard verbal attack even works. But this negative aspect of the book is due to Vaughn's comfortable understanding of Kitty and her friends: she clearly has their psyches completely mapped out. I look forward to the climax of the Long Game: after so many books spent building up to it, I'm sure it will be exciting!